AI Insights · Timothy · April 2023
Top 5 High Fantasy Games on Android in Angola for Q1 2023
Explore the performance of the top 5 high fantasy games on Android in Angola during Q1 2023, including weekly downloads, revenue, and active user trends.
In the first quarter of 2023, the high fantasy game genre on the Android platform saw varied performance metrics in Angola. The data, sourced from Sensor Tower, reveals interesting trends in weekly downloads, revenue, and active users for the top 5 games in this category. Below is a detailed look at each game's performance.
Ninja Ryuko: Shadow Ninja Game from Monstermob USA saw its weekly downloads fluctuate throughout the quarter. Starting with 809 downloads in late December, the game peaked at 1483 downloads in mid-March before tapering off to 925 by the end of the month. Weekly active users showed a steady increase from 3461 to a peak of 5311 in mid-March, ending the quarter at 4356 users.
Shadow Fight 3 - RPG fighting by NEKKI experienced a mixed trend in weekly downloads, starting at 433 and peaking at 668 towards the end of March. Weekly active users similarly fluctuated, beginning at 2941 and reaching a high of 3493 in the final week of the quarter. Revenue-wise, the game saw some minor earnings early in the quarter, with a peak of $34 in late December but no significant revenue thereafter.
Shadow Fight 4: Arena, also by NEKKI, had a relatively stable download trend, beginning at 318 and peaking at 675 in the last week of March. Active users increased from 999 to a peak of 1779. The game showed minimal revenue, with negligible earnings throughout the quarter.
Stickman Legends Offline Games from ZITGA saw consistent download numbers, starting at 313 and reaching 439 in early March, with minor fluctuations thereafter. Active users increased steadily from 527 to a peak of 664 in mid-March. The game did not generate any revenue during this period.
Finally, Bubble Shooter Genies by PUZZLEJOY had a more volatile download trend, starting at 305, peaking at 438 in mid-January, and dropping to 36 by the end of March. Active users started at 1004, peaked at 1213 mid-January, and declined to 731 by the quarter's end. Similar to Stickman Legends, this game did not generate any revenue.
For further insights and detailed analytics, visit Sensor Tower.